A networked multiplayer clone of the only good Mario Party minigame. Built with a focus on silky-smooth netcode with client-side prediction.

Download
Windows users will need the Visual C++ Redistributable.
How to Play
Move your character with the arrow keys. Press space
to jump and e
to hit the ball.
When you're shooting the ball, you can aim with wasd
.
The serving player starts each round by jumping, aiming while in the air, and then shooting. Then, opposing players will pass the ball twice before making a shot back.
On the return shot, players can either jump up and spike the ball, or hit it back from the ground for a speed and accuracy penality.